I’m a CG Supervisor with a background in Lighting and Compositing. I have eight years of experience in this industry with a heavy focus on realtime work using Unreal Engine. I am confident in the traditional pre-rendered workflows also, having delivered multiple shows in both formats.
I enjoy working with a range of different art styles, with a particular interest in stylised looks.
I am currently working as a Lighting and Compositing Artist, on both Pre-Rendered and Real-Time projects.
I was given the opportunity through a university brief to be mentored by Axis Studios through my fourth and final year at university. I was able to visit the studio once a week, where I would get mentorship, and guidance with my work. I was able to pick up a lot of skills and knowledge through my time there, and it really helped me get an idea of the professional world of animation.