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Fragile

Here's a small project that I've been working on lately. I wanted to try out Redshift and learn it, so I made a little project to practice with. It's based on a lovely concept by Matt Dixon, a part of his 'Transmissions' series, which you can see here: https://www.artstation.com/artwork/GLL4a. I love Robots, so this 'lil fella really appealed to me.

After doing the base Modelling in Maya, I then made the cloth base with Marvellous Designer. I then did some sculpting and adjustments in ZBrush, before texturing it all with Substance Painter, with a little bit of Substance Designer used to create a base material for the ground, before handpainting on top of it. Then I took this into Houdini, where I used the Redshift plugin to Shade, Light and Render the scene. Finally, I composited it in Photoshop.

Fragile - Final Render

Fragile - Final Render

Fragile - Progression Gif

Fragile - Progression Gif